House of Dragonz
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House of Dragonz academy

Strikes & Raids

Strikes and raids reward teamwork. Bring a clear role, listen to the squad, and focus on the mechanic in front of you before worrying about perfect damage.

Squad rolesStrike missionsRaid readiness

Guide format

Field manual

Core chapters

3 foundations

Practice sections

2 detailed lessons

The briefing

Learn the essentials

Start with these foundations, then use the detailed lessons below to turn them into habits.

Core lesson

Learn the squad language

Groups use short role names to organize healing, boons, damage, crowd control, and mechanics.

  • Read the LFG listing
  • Confirm your role
  • Stay with your subgroup

Core lesson

Start with strikes

Strike missions are a strong bridge into organized ten-player combat and squad coordination.

  • Try an easy learning run
  • Follow markers and calls
  • Practice one mechanic each pull

Core lesson

Prepare for raids

Raids ask for more encounter knowledge, but the same calm preparation and communication habits apply.

  • Use a complete role build
  • Bring food if requested
  • Ask concise questions

Deep knowledge

The field manual

Field manual

A squad succeeds together

Ten-player content works when players move and respond as a unit. The squad leader may call a target, a position, a split, or a crowd-control moment. Following those calls quickly is often more important than continuing your own damage rotation.

Your subgroup matters because many boons and healing skills only help nearby party members. Find your subgroup before the first pull and stay close unless you are assigned a mechanic away from the group.

Field manual

Learning runs are where mastery begins

A learning run has room for mistakes. The useful habit is to name the mechanic that caused a wipe, then change one thing on the next attempt. This keeps improvement clear and prevents the group from becoming overwhelmed.

Respectful communication makes teaching groups stronger. Say what you need, listen to explanations, and help the next learner once you understand the encounter.