House of Dragonz
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House of Dragonz academy

Fractal Progression

Fractals are five-player encounters that reward preparation and repetition. Start at a comfortable tier, learn each encounter, and grow your resistance only when you are ready.

Agony ResistanceDaily fractalsInstabilities

Guide format

Field manual

Core chapters

3 foundations

Practice sections

2 detailed lessons

The briefing

Learn the essentials

Start with these foundations, then use the detailed lessons below to turn them into habits.

Core lesson

Your first tier

Lower-tier Fractals are the best place to learn the format, telegraphs, and group rhythm without rushing ahead.

  • Start with Tier 1
  • Learn one encounter at a time
  • Keep a reliable defensive skill

Core lesson

Agony Resistance

Higher tiers introduce Agony, which is reduced by Agony Resistance placed in Ascended gear.

  • Use Ascended equipment gradually
  • Add infusions as needed
  • Check the tier requirement before joining

Core lesson

Daily routine

Daily Fractals become easier when you know the encounter order, group role, and any active instability.

  • Read instability icons
  • Bring your assigned role
  • Learn from each repeat

Deep knowledge

The field manual

Field manual

Progress at your own tier

Tier 1 is not a race to escape. It is where you learn the core Fractal encounters, practice moving with a five-player group, and become comfortable with encounter calls. A player who understands a fight is more useful than one who rushed into a higher tier without preparation.

Move to the next tier when the current one feels familiar. Ask your group what went well, notice what caused each downstate, and make one small improvement on the next run.

Field manual

Understand Agony and instabilities

Agony is a special Fractal effect that becomes more demanding at higher tiers. Agony Resistance from infusions in Ascended gear helps you survive it. You do not need a full perfect set immediately: build toward the resistance your next goal requires.

Instabilities are extra rules applied to many runs. Read them before entering and ask how they change the encounter. A simple adjustment, such as saving a condition cleanse or standing closer to allies, can make a difficult instability manageable.