Pros +
- High priority-target damage
- Strong stealth and repositioning
- Useful ranged pressure
- Berserker equipment profile
- Strikes ready
Cons −
- Stationary casts are vulnerable
- Target swaps can waste malice setup
- Timing still affects performance

Strikes · Thief build dossier
Deadeye power dps variation for Strikes, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.
Maintained and reviewed by House of Dragonz against current mode guidance and community references. How we review builds →
The displayed weapon plan was checked against the current Snow Crows raid directory. Gear, traits, utility choices, and rotation notes remain House of Dragonz editorial guidance and should be reviewed encounter by encounter.
Build context
Loadout
Berserker equipment · Scholar runes · Force and Impact sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.
Berserker's Backpiece+63 Power+40 Precision+40 FerocityAd InfinitumAccount BoundAscended · BackpieceBerserker's Backpiece
Berserker's Accessory+110 Power+74 Precision+74 FerocityBlack Ice EarringAccount BoundAscended · AccessoryBerserker's Accessory
Berserker's Accessory+110 Power+74 Precision+74 FerocitySparking Petrified WoodAccount BoundAscended · AccessoryBerserker's Accessory
Berserker's Amulet+157 Power+108 Precision+108 FerocityBlood Ruby PendantAccount BoundAscended · AmuletBerserker's Amulet
Berserker's Ring+126 Power+85 Precision+85 FerocityBlack Ice BandAccount BoundAscended · RingBerserker's Ring
Berserker's Ring+126 Power+85 Precision+85 FerocityBlood Ruby BandAccount BoundAscended · RingBerserker's Ring


Combat configuration
Skill notes
Place Mark inside the main burst window and follow with Shadow Flare when the target is stable. Keep Kneel available if incoming pressure would interrupt the sequence.
Hover the skill icons for complete Guild Wars 2 effect details.Combat execution
Mark the priority target before committing initiative so stolen skills and malice support the full damage sequence.
Use kneel or rifle pressure only when the encounter gives a safe firing position; reposition early instead of losing casts late.
Spend stealth for a clean burst or safe reset, then preserve enough initiative to move after the target reacts.