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Open World · Necromancer build dossier

Harbinger
Condition DPS

Harbinger condition dps variation for Open World, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.

Difficulty MediumRating 5/5Mode Open World
Harbinger archiveChoose a build variation19 total builds
Published Aug 08, 2026Reviewed August 8, 2026Open World · June 2, 2026 balanceExpansion required End of Dragons
Community review layerCross-checked recommendationsMetaBattleHardstuck
  • Prioritize self-boons and reliable sustain over benchmark-only damage.
  • Keep a stun break or defensive utility available for solo champions and event pressure.
Build difficultyMedium

Pros +

  • Strong mobile condition pressure
  • Flexible elixir utility
  • Good boon support options
  • Viper equipment profile
  • Open World ready

Cons −

  • Blight reduces your health pool
  • Shroud and elixir timing must be balanced
  • Timing still affects performance
AttributesViper profile
Power1,507Toughness1,000Vitality1,996Precision1,452Critical Chance26.52%Ferocity0Critical Damage150%Condition Damage1,927Healing Power0Expertise823Concentration601Condition Duration40.06%

Loadout

Gear

Viper armor · Trapper runes · Bursting and Earth sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.

ArmorStat & upgrade
Helm armorViper's Helm+54 Power+54 Condition Damage+30 Precision+30 ExpertiseAscended · ArmorViper's Helm Superior Rune of the Trapper · 1/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Shoulders armorViper's Shoulders+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Shoulders Superior Rune of the Trapper · 2/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Coat armorViper's Coat+121 Power+121 Condition Damage+67 Precision+67 ExpertiseAscended · ArmorViper's Coat Superior Rune of the Trapper · 3/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Gloves armorViper's Gloves+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Gloves Superior Rune of the Trapper · 4/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Leggings armorViper's Leggings+81 Power+81 Condition Damage+44 Precision+44 ExpertiseAscended · ArmorViper's Leggings Superior Rune of the Trapper · 5/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Boots armorViper's Boots+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Boots Superior Rune of the Trapper · 6/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
ItemStat
Viper's BackpieceViper's Backpiece+52 Power+52 Condition Damage+28 Precision+28 ExpertiseAd InfinitumAccount BoundAscended · BackpieceViper's Backpiece
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseBlack Ice EarringAccount BoundAscended · AccessoryViper's Accessory
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseSparking Petrified WoodAccount BoundAscended · AccessoryViper's Accessory
Viper's AmuletViper's Amulet+133 Power+133 Condition Damage+71 Precision+71 ExpertiseBlood Ruby PendantAccount BoundAscended · AmuletViper's Amulet
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlack Ice BandAccount BoundAscended · RingViper's Ring
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlood Ruby BandAccount BoundAscended · RingViper's Ring
Relic of the FractalRelic of the FractalApplying enough bleeding stacks inflicts additional damaging conditions.ExoticRelicType: Combat relicRequired Level: 60Account BoundRelic of the Fractal Relic
Weapons & extrasSelection
Primary weapon set
PistolViper's Pistol+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Main Hand WeaponViper's Pistol Main Hand Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
TorchViper's Torch+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Off Hand WeaponViper's Torch Off Hand Superior Sigil of EarthSuperior Sigil of EarthInflict bleeding for 6 seconds upon critically hitting a foe.Cooldown: 2 secondsExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
Secondary weapon set
ScepterViper's Scepter+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Main Hand WeaponViper's Scepter Main Hand Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
DaggerViper's Dagger+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Off Hand WeaponViper's Dagger Off Hand Superior Sigil of EarthSuperior Sigil of EarthInflict bleeding for 6 seconds upon critically hitting a foe.Cooldown: 2 secondsExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
Other items
Agony infusionMalign +9 Agony Infusion+5 Condition Damage · +9 Agony ResistanceEquipped quantity: 18AscendedUpgrade ComponentType: InfusionRequired Level: 80Account BoundInfusions ×18Malign +9 Agony Infusion
Salsa-Topped Veggie FlatbreadSalsa-Topped Veggie Flatbread+100 Expertise+70 Condition Damage66% chance to steal life on critical hitAscendedConsumableType: Food · NourishmentRequired Level: 80Account BoundFoodSalsa-Topped Veggie Flatbread
Master Tuning CrystalMaster Tuning CrystalGain Condition Damage equal to 3% of PrecisionGain Condition Damage equal to 8% of ExpertiseAscendedConsumableType: Utility · EnhancementRequired Level: 80Account BoundUtilityMaster Tuning Crystal
Jade Bot CoreJade Bot Core: Tier 10+235 VitalityPower your jade bot and increase your character's vitality.ExoticJade Bot CoreType: Tier 10Required Level: 80Account BoundJade Bot CoreTier 10 · +235 Vitality

Combat configuration

Traits & Skills

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Skill bar

Recommended setupOpen World · Condition DPS

Skill notes

Encounter setup

Use Elixir of Risk after the condition stack is established, then place Harbinger skill 6 inside the longest safe damage window. Keep Harbinger Shroud for recovery.

Hover the skill icons for complete Guild Wars 2 effect details.

Selected skill reference

  • Harbinger ShroudHeal
  • Elixir of RiskUtility
  • Elixir of BlissUtility
  • Harbinger skill 4Utility
  • Harbinger skill 5Utility
  • Harbinger skill 6Elite

Combat execution

Rotation & Field Notes

Priority systemRepeatable combat loopOpen World
Weapon planAPistol + TorchBScepter + Dagger
  1. 01SetupPrepare the pull

    Build and spend life force in short Harbinger Shroud windows while watching blight and defensive resources.

    Harbinger ShroudElixir of RiskElixir of Bliss
    Keep a defensive answer
  2. 02CommitSpend the damage window

    Use elixirs to cover the group's boons, cleanse, or crowd-control need before returning to pistol or shroud pressure.

    Elixir of RiskElixir of BlissHarbinger skill 4
    Prioritize dangerous targets
  3. 03ResetReset for the next target

    Do not stack blight carelessly before a dangerous mechanic; keep a recovery route ready.

    Elixir of BlissHarbinger skill 4Harbinger skill 5
    Loot and reposition safely
Return to step one when the main profession resource and weapon sequence are ready.