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Fractals · Mesmer build dossier

Troubadour
Condition DPS

Troubadour condition dps variation for Fractals, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.

Difficulty MediumRating 5/5Mode Fractals
Published Aug 08, 2026Reviewed August 8, 2026Fractals · June 2, 2026 balanceExpansion required Visions of Eternity
Community review layerCross-checked recommendationsHardstuckMetaBattle
  • Reach 150 agony resistance for Tier 4 and challenge-mode progression.
  • Adapt utility for instabilities, projectile control, stability, reflects, and fast breakbars.
Build difficultyMedium

Pros +

  • Strong burst conversion
  • Flexible clone utility
  • Good defensive options
  • Viper equipment profile
  • Fractals ready

Cons −

  • Resource setup takes time
  • Burst is weaker during forced movement
  • Timing still affects performance
AttributesViper profile
Power1,507Toughness1,000Vitality1,996Precision1,452Critical Chance26.52%Ferocity0Critical Damage150%Condition Damage1,927Healing Power0Expertise823Concentration601Condition Duration40.06%

Loadout

Gear

Viper armor · Trapper runes · Bursting and Earth sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.

ArmorStat & upgrade
Helm armorViper's Helm+54 Power+54 Condition Damage+30 Precision+30 ExpertiseAscended · ArmorViper's Helm Superior Rune of the Trapper · 1/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Shoulders armorViper's Shoulders+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Shoulders Superior Rune of the Trapper · 2/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Coat armorViper's Coat+121 Power+121 Condition Damage+67 Precision+67 ExpertiseAscended · ArmorViper's Coat Superior Rune of the Trapper · 3/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Gloves armorViper's Gloves+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Gloves Superior Rune of the Trapper · 4/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Leggings armorViper's Leggings+81 Power+81 Condition Damage+44 Precision+44 ExpertiseAscended · ArmorViper's Leggings Superior Rune of the Trapper · 5/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
Boots armorViper's Boots+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Boots Superior Rune of the Trapper · 6/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound2 silver · 16 copper
ItemStat
Viper's BackpieceViper's Backpiece+52 Power+52 Condition Damage+28 Precision+28 ExpertiseAd InfinitumAccount BoundAscended · BackpieceViper's Backpiece
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseBlack Ice EarringAccount BoundAscended · AccessoryViper's Accessory
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseSparking Petrified WoodAccount BoundAscended · AccessoryViper's Accessory
Viper's AmuletViper's Amulet+133 Power+133 Condition Damage+71 Precision+71 ExpertiseBlood Ruby PendantAccount BoundAscended · AmuletViper's Amulet
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlack Ice BandAccount BoundAscended · RingViper's Ring
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlood Ruby BandAccount BoundAscended · RingViper's Ring
Relic of the FractalRelic of the FractalApplying enough bleeding stacks inflicts additional damaging conditions.ExoticRelicType: Combat relicRequired Level: 60Account BoundRelic of the Fractal Relic
Weapons & extrasSelection
Primary weapon set
DaggerViper's Dagger+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Main Hand WeaponViper's Dagger Main Hand Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
SwordViper's Sword+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Off Hand WeaponViper's Sword Off Hand Superior Sigil of EarthSuperior Sigil of EarthInflict bleeding for 6 seconds upon critically hitting a foe.Cooldown: 2 secondsExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
Secondary weapon set
StaffViper's Staff+210 Power+210 Condition Damage+112 Precision+112 ExpertiseAscended · Two-Handed WeaponViper's Staff Two-Handed Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound2 silver · 16 copper
Other items
Agony infusionMalign +9 Agony Infusion+5 Condition Damage · +9 Agony ResistanceEquipped quantity: 18AscendedUpgrade ComponentType: InfusionRequired Level: 80Account BoundInfusions ×18Malign +9 Agony Infusion
Salsa-Topped Veggie FlatbreadSalsa-Topped Veggie Flatbread+100 Expertise+70 Condition Damage66% chance to steal life on critical hitAscendedConsumableType: Food · NourishmentRequired Level: 80Account BoundFoodSalsa-Topped Veggie Flatbread
Master Tuning CrystalMaster Tuning CrystalGain Condition Damage equal to 3% of PrecisionGain Condition Damage equal to 8% of ExpertiseAscendedConsumableType: Utility · EnhancementRequired Level: 80Account BoundUtilityMaster Tuning Crystal
Jade Bot CoreJade Bot Core: Tier 10+235 VitalityPower your jade bot and increase your character's vitality.ExoticJade Bot CoreType: Tier 10Required Level: 80Account BoundJade Bot CoreTier 10 · +235 Vitality

Combat configuration

Traits & Skills

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Skill bar

Recommended setupFractals · Condition DPS

Skill notes

Encounter setup

Use Crescendo after the condition stack is established, then place Troubadour skill 6 inside the longest safe damage window. Keep Resonant Chorus for recovery.

Hover the skill icons for complete Guild Wars 2 effect details.

Selected skill reference

  • Resonant ChorusHeal
  • CrescendoUtility
  • Veil of RefrainsUtility
  • Troubadour skill 4Utility
  • Troubadour skill 5Utility
  • Troubadour skill 6Elite

Combat execution

Rotation & Field Notes

Priority systemRepeatable combat loopFractals
Weapon planADagger + SwordBStaff
  1. 01SetupStage the breakbar

    Build notes before the burst, then use Crescendo to convert them into the highest-value damage sequence.

    Resonant ChorusCrescendoVeil of Refrains
    Save control for the bar
  2. 02CommitBurst under exposed

    Maintain clones and weapon pressure while waiting for the target's stable phase.

    CrescendoVeil of RefrainsTroubadour skill 4
    Spend during exposed
  3. 03ResetMove into the next pull

    Save Veil of Refrains for defense or a clean disengage after the main sequence.

    Veil of RefrainsTroubadour skill 4Troubadour skill 5
    Adapt to instabilities
Return to step one when the main profession resource and weapon sequence are ready.