Pros +
- Excellent condition pressure
- High evade uptime
- Flexible repositioning
- Ritualist equipment profile
- Strikes ready
Cons −
- Clone and dodge timing matter
- Cleanse-heavy fights reduce pressure
- Precise execution required

Strikes · Mesmer build dossier
Mirage boon support variation for Strikes, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.
Loadout
Diviner armor · Leadership runes · Concentration and Force sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.
Ritualist's Backpiece+52 Vitality+52 Condition Damage+28 Concentration+28 ExpertiseAd InfinitumAccount BoundAscended · BackpieceRitualist's Backpiece
Ritualist's Accessory+92 Vitality+92 Condition Damage+49 Concentration+49 ExpertiseBlack Ice EarringAccount BoundAscended · AccessoryRitualist's Accessory
Ritualist's Accessory+92 Vitality+92 Condition Damage+49 Concentration+49 ExpertiseSparking Petrified WoodAccount BoundAscended · AccessoryRitualist's Accessory
Ritualist's Amulet+133 Vitality+133 Condition Damage+71 Concentration+71 ExpertiseBlood Ruby PendantAccount BoundAscended · AmuletRitualist's Amulet
Ritualist's Ring+106 Vitality+106 Condition Damage+56 Concentration+56 ExpertiseBlack Ice BandAccount BoundAscended · RingRitualist's Ring
Ritualist's Ring+106 Vitality+106 Condition Damage+56 Concentration+56 ExpertiseBlood Ruby BandAccount BoundAscended · RingRitualist's Ring


Combat configuration
Skill notes
Open with Mirage Cloak available, use Jaunt for the group's immediate need, and reserve Mirage skill 6 for the most dangerous strikes pressure.
Hover the skill icons for complete Guild Wars 2 effect details.Combat execution
Create and maintain clones before the damage window, then use ambush attacks after dodge rather than spending endurance only for movement.
Refresh key conditions while the target is stable and use Jaunt to reposition without breaking pressure.
Save one evade or stealth response for mechanics, cleave, or an opponent's counterburst.