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Fractals · Mesmer build dossier

Mirage
Condition DPS

Mirage condition dps variation for Fractals, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.

Difficulty MediumRating 5/5Mode FractalsReviewed August 8, 2026

Maintained and reviewed by House of Dragonz against current mode guidance and community references. How we review builds →

Mirage archiveChoose a build variation13 total builds
Published Aug 08, 2026Reviewed August 8, 2026Fractals · June 2, 2026 balanceExpansion required Path of Fire
Verification levelCross-referenced build templateHardstuckMetaBattle

This mode and role variation combines cited community guidance with House of Dragonz testing. Treat it as a maintained recommendation, not a verbatim copy of one external build.

  • Reach 150 agony resistance for Tier 4 and challenge-mode progression.
  • Adapt utility for instabilities, projectile control, stability, reflects, and fast breakbars.
Build difficultyMedium

Pros +

  • Excellent condition pressure
  • High evade uptime
  • Flexible repositioning
  • Viper equipment profile
  • Fractals ready

Cons −

  • Clone and dodge timing matter
  • Cleanse-heavy fights reduce pressure
  • Timing still affects performance
AttributesViper profile
Power1,507Toughness1,000Vitality1,996Precision1,452Critical Chance26.52%Ferocity0Critical Damage150%Condition Damage1,927Healing Power0Expertise823Concentration601Condition Duration40.06%

Loadout

Gear

Viper armor · Trapper runes · Bursting and Earth sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.

ArmorStat & upgrade
Helm armorViper's Helm+54 Power+54 Condition Damage+30 Precision+30 ExpertiseAscended · ArmorViper's Helm Superior Rune of the Trapper · 1/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
Shoulders armorViper's Shoulders+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Shoulders Superior Rune of the Trapper · 2/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
Coat armorViper's Coat+121 Power+121 Condition Damage+67 Precision+67 ExpertiseAscended · ArmorViper's Coat Superior Rune of the Trapper · 3/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
Gloves armorViper's Gloves+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Gloves Superior Rune of the Trapper · 4/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
Leggings armorViper's Leggings+81 Power+81 Condition Damage+44 Precision+44 ExpertiseAscended · ArmorViper's Leggings Superior Rune of the Trapper · 5/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
Boots armorViper's Boots+40 Power+40 Condition Damage+22 Precision+22 ExpertiseAscended · ArmorViper's Boots Superior Rune of the Trapper · 6/6Superior Rune of the Trapper(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +125 Condition DamageExoticUpgrade ComponentElement: SkillDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 2 silver · 16 copper
ItemStat
Viper's BackpieceViper's Backpiece+52 Power+52 Condition Damage+28 Precision+28 ExpertiseAd InfinitumAccount BoundAscended · BackpieceViper's Backpiece
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseBlack Ice EarringAccount BoundAscended · AccessoryViper's Accessory
Viper's AccessoryViper's Accessory+92 Power+92 Condition Damage+49 Precision+49 ExpertiseSparking Petrified WoodAccount BoundAscended · AccessoryViper's Accessory
Viper's AmuletViper's Amulet+133 Power+133 Condition Damage+71 Precision+71 ExpertiseBlood Ruby PendantAccount BoundAscended · AmuletViper's Amulet
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlack Ice BandAccount BoundAscended · RingViper's Ring
Viper's RingViper's Ring+106 Power+106 Condition Damage+56 Precision+56 ExpertiseBlood Ruby BandAccount BoundAscended · RingViper's Ring
Relic of the FractalRelic of the FractalApplying enough bleeding stacks inflicts additional damaging conditions.ExoticRelicType: Combat relicRequired Level: 60Account BoundRelic of the Fractal Relic
Weapons & extrasSelection
Primary weapon set
StaffViper's Staff+210 Power+210 Condition Damage+112 Precision+112 ExpertiseAscended · Two-Handed WeaponViper's Staff Two-Handed Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper Superior Sigil of EarthSuperior Sigil of EarthInflict bleeding for 6 seconds upon critically hitting a foe.Cooldown: 2 secondsExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
Secondary weapon set
AxeViper's Axe+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Main Hand WeaponViper's Axe Main Hand Superior Sigil of BurstingSuperior Sigil of Bursting+5% Condition DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
TorchViper's Torch+105 Power+105 Condition Damage+56 Precision+56 ExpertiseAscended · Off Hand WeaponViper's Torch Off Hand Superior Sigil of EarthSuperior Sigil of EarthInflict bleeding for 6 seconds upon critically hitting a foe.Cooldown: 2 secondsExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
Other items
Agony infusionMalign +9 Agony Infusion+5 Condition Damage · +9 Agony ResistanceEquipped quantity: 18AscendedUpgrade ComponentType: InfusionRequired Level: 80Account BoundInfusions ×18Malign +9 Agony Infusion
Salsa-Topped Veggie FlatbreadSalsa-Topped Veggie Flatbread+100 Expertise+70 Condition Damage66% chance to steal life on critical hitAscendedConsumableType: Food · NourishmentRequired Level: 80Account BoundFoodSalsa-Topped Veggie Flatbread
Master Tuning CrystalMaster Tuning CrystalGain Condition Damage equal to 3% of PrecisionGain Condition Damage equal to 8% of ExpertiseAscendedConsumableType: Utility · EnhancementRequired Level: 80Account BoundUtilityMaster Tuning Crystal
Jade Bot CoreJade Bot Core: Tier 10+235 VitalityPower your jade bot and increase your character's vitality.ExoticJade Bot CoreType: Tier 10Required Level: 80Account BoundJade Bot CoreTier 10 · +235 Vitality

Combat configuration

Traits & Skills

Loading Dueling traits…
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Skill bar

Recommended setupFractals · Condition DPS

Skill notes

Encounter setup

Use Jaunt after the condition stack is established, then place The Prestige inside the longest safe damage window. Keep Mirage Cloak for recovery.

Hover the skill icons for complete Guild Wars 2 effect details.

Selected skill reference

  • Mirage CloakHeal
  • JauntUtility
  • The PrestigeElite

Combat execution

Rotation & Field Notes

Priority systemRepeatable combat loopFractals
Weapon planAStaffBAxe + Torch
  1. 01SetupStage the breakbar

    Create and maintain clones before the damage window, then use ambush attacks after dodge rather than spending endurance only for movement.

    Mirage Cloak›Jaunt›The Prestige
    Save control for the bar
  2. 02CommitBurst under exposed

    Refresh key conditions while the target is stable and use Jaunt to reposition without breaking pressure.

    Jaunt›The Prestige›Mirage Cloak
    Spend during exposed
  3. 03ResetMove into the next pull

    Save one evade or stealth response for mechanics, cleave, or an opponent's counterburst.

    The Prestige›Mirage Cloak›Jaunt
    Adapt to instabilities
Return to step one when the main profession resource and weapon sequence are ready.