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Open World · Elementalist build dossier

Weaver
Power DPS

Weaver power dps variation for Open World, reviewed against current community recommendations and tuned for the mode's equipment, utility, and encounter priorities.

Difficulty MediumRating 5/5Mode Open WorldReviewed August 8, 2026

Maintained and reviewed by House of Dragonz against current mode guidance and community references. How we review builds →

Weaver archiveChoose a build variation13 total builds
Strike damagePower DPSMedium difficulty · 5/5 ratingCurrent
Condition pressureCondition DPSMedium difficulty · 5/5 rating
Published Aug 08, 2026Reviewed August 8, 2026Open World · June 2, 2026 balanceExpansion required Path of Fire
Verification levelCross-referenced build templateMetaBattleHardstuck

This mode and role variation combines cited community guidance with House of Dragonz testing. Treat it as a maintained recommendation, not a verbatim copy of one external build.

  • Prioritize self-boons and reliable sustain over benchmark-only damage.
  • Keep a stun break or defensive utility available for solo champions and event pressure.
Build difficultyMedium

Pros +

  • High sustained melee damage
  • Excellent evasion options
  • Strong dual-attack pressure
  • Berserker equipment profile
  • Open World ready

Cons −

  • Complex attunement flow
  • Punishing when positioned poorly
  • Timing still affects performance
AttributesBerserker profile
Power2,715Toughness1,000Vitality1,000Precision2,165Critical Chance72.52%Ferocity1,390Critical Damage242.66%Condition Damage0Healing Power0Expertise0Concentration0Boon Duration0.00%

Loadout

Gear

Berserker equipment · Scholar runes · Force and Impact sigils. This loadout is arranged by equipment group so every stat, upgrade, and weapon set is easy to scan.

ArmorStat & upgrade
Helm armorBerserker's Helm+63 Power+45 Precision+45 FerocityAscended · ArmorBerserker's Helm Superior Rune of the Scholar · 1/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
Shoulders armorBerserker's Shoulders+47 Power+34 Precision+34 FerocityAscended · ArmorBerserker's Shoulders Superior Rune of the Scholar · 2/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
Coat armorBerserker's Coat+141 Power+101 Precision+101 FerocityAscended · ArmorBerserker's Coat Superior Rune of the Scholar · 3/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
Gloves armorBerserker's Gloves+47 Power+34 Precision+34 FerocityAscended · ArmorBerserker's Gloves Superior Rune of the Scholar · 4/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
Leggings armorBerserker's Leggings+94 Power+67 Precision+67 FerocityAscended · ArmorBerserker's Leggings Superior Rune of the Scholar · 5/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
Boots armorBerserker's Boots+47 Power+34 Precision+34 FerocityAscended · ArmorBerserker's Boots Superior Rune of the Scholar · 6/6Superior Rune of the Scholar(1): +25 Power(2): +35 Ferocity(3): +50 Power(4): +65 Ferocity(5): +100 Power(6): +125 FerocityExoticUpgrade ComponentElement: BrillianceDouble-click to apply to a piece of armor.Required Level: 60Account Bound● 65 copper
ItemStat
Berserker's BackpieceBerserker's Backpiece+63 Power+40 Precision+40 FerocityAd InfinitumAccount BoundAscended · BackpieceBerserker's Backpiece
Berserker's AccessoryBerserker's Accessory+110 Power+74 Precision+74 FerocityBlack Ice EarringAccount BoundAscended · AccessoryBerserker's Accessory
Berserker's AccessoryBerserker's Accessory+110 Power+74 Precision+74 FerocitySparking Petrified WoodAccount BoundAscended · AccessoryBerserker's Accessory
Berserker's AmuletBerserker's Amulet+157 Power+108 Precision+108 FerocityBlood Ruby PendantAccount BoundAscended · AmuletBerserker's Amulet
Berserker's RingBerserker's Ring+126 Power+85 Precision+85 FerocityBlack Ice BandAccount BoundAscended · RingBerserker's Ring
Berserker's RingBerserker's Ring+126 Power+85 Precision+85 FerocityBlood Ruby BandAccount BoundAscended · RingBerserker's Ring
Relic of the ThiefRelic of the ThiefIncrease strike damage after using a skill with a recharge.ExoticRelicType: Combat relicRequired Level: 60Account BoundRelic of the Thief Relic
Weapons & extrasSelection
Primary weapon set
SpearBerserker's Spear+251 Power+179 Precision+179 FerocityAscended · Two-Handed WeaponBerserker's Spear Two-Handed Superior Sigil of ForceSuperior Sigil of Force+5% DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper Superior Sigil of ImpactSuperior Sigil of Impact+3% Strike Damage+7% Strike Damage vs Stunned or Knocked-Down FoesExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
Secondary weapon set
SwordBerserker's Sword+125 Power+90 Precision+90 FerocityAscended · Main Hand WeaponBerserker's Sword Main Hand Superior Sigil of ForceSuperior Sigil of Force+5% DamageExoticUpgrade ComponentElement: EnhancementDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
DaggerBerserker's Dagger+125 Power+90 Precision+90 FerocityAscended · Off Hand WeaponBerserker's Dagger Off Hand Superior Sigil of ImpactSuperior Sigil of Impact+3% Strike Damage+7% Strike Damage vs Stunned or Knocked-Down FoesExoticUpgrade ComponentElement: PainDouble-click to apply to a weapon.Required Level: 60Account Bound● 2 silver · 16 copper
Other items
Agony infusionMighty +9 Agony Infusion+5 Power · +9 Agony ResistanceEquipped quantity: 18AscendedUpgrade ComponentType: InfusionRequired Level: 80Account BoundInfusions ×18Mighty +9 Agony Infusion
Bowl of Sweet and Spicy Butternut Squash SoupBowl of Sweet and Spicy Butternut Squash Soup+100 Power+70 Ferocity+10% Experience from KillsAscendedConsumableType: Food · NourishmentRequired Level: 80Account BoundFoodBowl of Sweet and Spicy Butternut Squash Soup
Superior Sharpening StoneSuperior Sharpening StoneGain Power equal to 3% of PrecisionGain Power equal to 6% of FerocityAscendedConsumableType: Utility · EnhancementRequired Level: 80Account BoundUtilitySuperior Sharpening Stone
Jade Bot CoreJade Bot Core: Tier 10+235 VitalityPower your jade bot and increase your character's vitality.ExoticJade Bot CoreType: Tier 10Required Level: 80Account BoundJade Bot CoreTier 10 · +235 Vitality

Combat configuration

Traits & Skills

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Skill bar

Recommended setupOpen World · Power DPS

Skill notes

Encounter setup

Place Primordial Stance inside the main burst window and follow with Twist of Fate when the target is stable. Keep Weave Self available if incoming pressure would interrupt the sequence.

Hover the skill icons for complete Guild Wars 2 effect details.

Selected skill reference

  • Weave SelfHeal
  • Primordial StanceUtility
  • Twist of FateElite

Combat execution

Rotation & Field Notes

Priority systemRepeatable combat loopOpen World
Weapon planASpearBSword + Dagger
  1. 01SetupPrepare the pull

    Pair attunements deliberately so the first element sets up the second rather than swapping as soon as a skill is available.

    Weave Self›Primordial Stance›Twist of Fate
    Keep a defensive answer
  2. 02CommitSpend the damage window

    Use dual attacks through a stable target window, then retain Twist of Fate or an evade for the next forced movement.

    Primordial Stance›Twist of Fate›Weave Self
    Prioritize dangerous targets
  3. 03ResetReset for the next target

    Do not stay in melee simply to finish a sequence when a mechanic requires a clean reposition.

    Twist of Fate›Weave Self›Primordial Stance
    Loot and reposition safely
Return to step one when the main profession resource and weapon sequence are ready.